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So, You Want to Build an App…

Rapid Tools for mLearning Still Have a Long Way to Go for Learning Professionals
So, You Want to Build an App…

In the past decade, we have seen a ton of rapid development tools for learning on the desktop. If I would like to create an eLearning or software simulation, or even a simple game, I can crack open a WYSIWYG editor and go to town. With that, the role of a person who creates training has changed. In many organizations, an instructional designer may not only own the content creation, but they also may do the development. The are many great tools for this type of rapid or iterative workflow. Lectora, Articulate, Captivate and Camtasia are a few of the tools I have used over the years for creating Web-based training. Many organizations have built workflows around this model because they need to save cost in development and time to create learning modules quickly. Picture that for a second… ADDIE (a non-rapid, linear process) being used to produce rapid products designed to be made iteratively. Makes you go, “Hmm…” ;-) But, I digress.

Now, sometime into the dominance of rapid as a development model for creating eLearning, along comes mobile. Organizations are reeling not only because they need to figure out how mobile fits into their strategy for delivering training, but they also have to make it part of their development processes. So, as a result, the model is changing a bit for now. In our analysis via conversations with clients, people at conferences and contacts who have been in the industry for a while, we have observed that most instructional designers or training professionals do not have the tools and skills to produce mobile apps by themselves as of 2012.

That said, there are some rapid development tools now emerging for mobile. I just got an invitation from AppGyver to participate in their beta, for example. I will keep you posted on what I think as a I try it out. You may have had an opportunity to test the Google App Inventor product when it became available (It’s now an MIT project). I believe rapid development tools - a tool that creates an app without any coding needed – are around the corner, but I do not see a clear winner yet. Though many rapid eLearning tools have thrown their hats in the ring, they really aren’t all that mobile minded yet. None of them really allow you to take advantage of device specific hardware or features or have a clear output path to apps. JQuery Mobile + PhoneGap Build is a close one, but it is still outside the comfort zone of many rapid tool users due to a somewhat clunky overall workflow.

So, if apps are a bit of a stretch at this point… What about mobile Web? This may be the sweet spot for a lot of organizations. Tools like Trivantis’s Lectora, for example, will produce HTML5, which means your smartphone can access it on a browser and take advantage of a few new features afforded by the emerging standard. Tools that produce a SWF are not going to work on Apple’s iOS platform, or really any mobile platform for that matter, now that Adobe has end-of-lifed the Flash plugin for in-the-browser experiences on mobile. I am sure many companies are scrambling to address this recent development.

The disadvantage of going mobile Web is that you are not accessing the built-in features of the device, such as sensors, the camera or other useful features. That said, there are tools such as PhoneGap that will allow you to make an app out of your Web code. So, this means you could start with the mobile Web in mind and maybe port it to an app distribution later should the need arise. Adobe recently purchased PhoneGap’s Developer, Nitobi and has now made it part of Dreamweaver (I imagine integrating other Adobe products with PhoneGap is right around the corner). Still, with this path, we are back to needing someone who can code to take it from mobile Web to an app. Not as easy as cranking out something in Captivate, to be sure.

A question we at Float seem to ask nearly all of our contacts is, “Why do you think you need an app again?” Many can’t clearly articulate that answer. When building learning for mobile devices, there are other options, too. Consider how videos work on mobile devices. Creating engaging training videos to play on a mobile device really works well. There are a ton of other ways to leverage mobile devices to learn. Think about photos, PDFs, SMS and more. The possibilities are really pretty open. Again, these aren’t options coming out of a rapid tool, but could be addressed down the road when vendors start to target mobile as a primary end platform.

In my opinion, it is good to step back and look at all the possibilities before building a strategy to crank out all of your training as apps. When you do find the right training that would make a great app, then do it right. There are no shortcuts or easy buttons. Even if the tool was there, the content will need to be reshaped to work as an app. mLearning is simply not eLearning. Learners are not going to tolerate a half-hour page-turner on our mobile devices. Not that we should accept that as an eLearning either.

Bad learning is bad learning no matter how you deliver it. No software product is going to protect you from that.


Digital Learning Day: Download RabbleBrowser for Free!

We like technology. And we like to promote learning.

Naturally, we loved hearing that Digital Learning Day would be today.

Digital Learning Day is a first-of-its-kind nationwide initiative to promote innovative teaching and learning through digital media and technology. Nearly 2 million students are expected to participate.

RabbleBrowser - a curated, collaborative Web browser for learningTo celebrate, we’re offering free downloads all day today of RabbleBrowser. The normally $1.99 iPad app is a collaborative Web browser for learning. A teacher can, for example, lead a Web browsing session with a group of students. The students see exactly what the teacher wants them to see. Browsing is not limited to the Web, though. Teachers can share documents, PDFs, or images with the students. Additionally, teachers can allow students to save bookmarks and chat with each other about the content.

Just two weeks ago, The Nerdy Teacher (better known as Nicholas Provenzano) reviewed RabbleBrowser. “With RabbleBrowser, I can connect all of my students to the school Wi-Fi and lead them through the content in a very simple fashion. There have been times when kids just cannot get the Web address correct and the class needs to wait while they catch up. RabbleBrowser will help eliminate those little stoppages so more time can be spent on the task at hand.”

After that post came out, we revealed some new features available that will be available in RabbleBrowser 2.5 to give teachers – or any session leader, for that matter – more tools to control the curated browsing experience, including letting students vote on websites; allow or prevent private chats; the ability to view URL logs, chat logs, and file transfers; and synced scroll.

To celebrate Digital Learning Day, download RabbleBrowser for free today. Please let us know what you and your students think of the app in the comments below.


ADDIE who?

As more companies implement mobile learning into their strategy, we are faced with the same questions we asked when eLearning was new. Will what we do currently still work? Will our processes hold up? What about my ADDIE model? This is a question that seems to be top of mind lately. I have been involved in many conversations at conferences about learning models and have listened to thought leaders discuss this. If there is one message I could take away from these conversations, it’s that things are different in today’s world and training is changing with it.

I like what Christy Tucker says in her article, ADDIE Rapid E-Learning and Generational Differences:

The traditional ADDIE model is a structured process; the steps mostly go in order. (OK, it isn’t completely linear; evaluation often happens at multiple points. But you get the idea.) Rapid development for e-learning is often about iterative prototypes. Michael Allen calls it “successive approximation” in his book. In other words, rapid e-learning is a method of trial and error. If a prototype doesn’t do what you want, just scrap it and do something else; it’s like hitting the reset button on a game.

The pace with which we do business is very quick. Many of the training projects we work on have accelerated timelines with large groups of stakeholders and subject matter experts. Now we have broader approaches to how we train, such as social or mobile. Not to mention how workplace cultures have changed a lot since some of these models were developed.

We need to adapt methodologies to match today’s world. We can leverage what we know from all the mistakes we made when we went from the classroom to eLearning. Let’s focus on what we know about how people learn today and how organizations operate. Balance that with meeting the needs of the business or institution we are working for. It may be time to step back, re-approach and do a soft reset on how we manage learning.

At ASTD Techknowledge 2012 this week, Dr. Micheal Allen gave a presentation called, “Leaving the ADDIE Model Behind.” Here is the handout he shared via Twitter.


Let’s Get Small

The good news is that your manager has approved your goals for 2012. The scary news is that you listed one of your goals as, “Launch our first mobile learning app.” Your boss reminded you that budgets are tight and you can expect some pushback from IT but that she is excited to see your ideas. The green light is what you were waiting for! So why are you feeling so… overwhelmed?

Volkswagen - Think Small

As you begin to delve into all of the requirements in a mobile learning initiative, it’s easy to be overcome with the many options and variables. It’s true that there are a lot of things to consider, but there are alternatives you can choose to make your first mLearning implementation a success. One of the best ideas is to “get small.” Your thinking might not be readily accepted at first but as you explain it to your stakeholders, they will see the wisdom of your ways. Even that first Volkswagen made everyone chuckle a little or scoff at the small vehicle when most vehicles were big and clunky, but before long the Bug was a success.

Recently, I wrote a post for the Training 2012 Conference & Expo blog that shared some thoughts about how to think small. By adopting a small strategy, you can have some big results. It can even help with the pushback from IT that was forecast by your boss. Take a jump over to the post and read more about getting small with your mobile learning.

The Training 2012 Conference is hosted by Training Magazine and takes place February 13-15 in Atlanta. If you are going to attend, I would love to see you at my breakout session, “Ten Questions You Need to Ask Before You Adopt Mobile Learning,” Session MLE01, that will be held Tuesday, Feb. 14, at 8 a.m.

If you have tried a “small strategy” in your mobile learning implementation, share your experiences, both good and bad, in the comments.

(Image via Life in CMYK)


Float featured on AgWired’s ZimmCast

Instead of bringing 50 to 100 different brochures to trade shows, Pioneer Hi-Bred now brings a company-branded iPad app, wrote Chuck Zimmerman in an article for AgWired. Printing out that many brochures is not only cost-prohibitive, but it’s also potentially harmful to the environment (see: Mobile Learning = Green Learning).

After hearing about Float’s work with companies such as Pioneer Hi-Bred and GROWMARK, AgWired’s Chuck Zimmerman talked to Float Managing Director Chad Udell in this week’s ZimmCast podcast.

When growers need to refer to information, Chad said, they’re often away from their computer. Developing mobile learning applications for agriculture will allow growers in the field or business folks at trade shows the opportunity to access information any time, anywhere.

It’s important that ag companies and growers know that developing a mobile application may not be as time-consuming and costly as they might think. “We can no longer spend 12 or 18 months in a development cycle,” Chad told Chuck. “We’ve got to do things quickly.”

Float currently creates customized ag applications. For example, it’s very easy to build an application useful for a grower to scout if his or her soybeans are infested with aphids, log when and where the infestation is, and report it back to dealers or agronomists so they can help the growers remedy the situation.

The Float team uses its expertise in navigating the technology. For years, we have worked with various agriculture companies in order to provide the solutions they need. We are certainly not agronomy experts. “We know how to speak and navigate the waters,” Chad said, “but we want the client to have as much say as possible.”

Thanks to Chuck for including Chad and Float on the ZimmCast.


RabbleBrowser: Not Just For Business Meetings Anymore

The Nerdy Teacher Reviews RabbleBrowser

This past November, Float launched version 2.0 of its collaborative Web browser, RabbleBrowser.

The iPad app can also used as a Web browser for learning. Just this week, The Nerdy Teacher Nicholas Provenzano reviewed RabbleBrowser.

“As a teacher, I love the possibilities that brings to the table,” Provenzano wrote at TheNerdyTeacher.com. “It will be very nice to know that my students are following along and leaving comments on the right side to enhance the discussion we are having in class.” We agree, Nick… Glad to see it’s working in the classroom!

RabbleBrowser - collaborative Web browser for learning on the iPadTeachers and other hosts of these shared browsing experiences will be happy to know the new features we have in store for the soon to be released RabbleBrowser 2.5, especially as it relates to session functionalities.

One of the best additions, we think, is giving hosts the option to let session participants vote. Say, for example, a teacher wants to know what his or her students think about the quality of William Shakespeare’s biography on Wikipedia. The students can then give it a thumbs-up or a thumbs-down keeping criteria such as general knowledge, links to references, and interest in mind.

Additionally, hosts can now choose to allow or prevent private chats among users. This option may help teachers keep students on track, but also allow some freedom. To further control how participants are connected, hosts can lock them in so that once connected, participants can’t leave the session.

URL logs, chat logs and file transfers are all now savable for later review and sharing. Simply enable the feature and your chat log is saved as a .TXT file that can be re-shared via RabbleBrowser or sent as an email. Great for studying, notes or sending to people for later review.

Finally, as the host scrolls and zooms through a website or document, the screens of the participants will scroll and zoom, too. Going back to the Shakespeare example, the lock function will be great if the teacher wants to point to a specific section of the page – maybe where a Wikipedia user could have included a source, or where there is blatantly incorrect information.

RabbleBrowser costs $1.99, and I think it is worth every cent,” Provenzano said. “A class set of iPads could be covered for about $60. This will be the best $60 you could spend on an app that will have your students collaborating using their iPads. I recommend RabbleBrowser to all schools that are using iPads in the classroom.”

Keep tuned, because it’s about to get a whole lot better. ;-)


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12 Predictions for the Mobile Landscape in 2012

January 2012 Newsletter
12 Predictions for the Mobile Landscape in 2012

12 Predictions for the Mobile Landscape in 2012

1. Gamification will increase in several areas. There’s no doubt gamification will become huge in 2012. BigDoor, a company that specializes in gamification, estimated $2.8 billion will be spent on gamification by 2015. Jason Tanz of Wired estimated the same amount, but by 2016. Independently, financial giant Deloitte put gamification on its Top 10 Technology Predictions for 2012. No matter how you slice it, gamification is booming.

We say gamification will increase in three specific areas. Read more »


Lockdown: Pawing Around

Lockdown: Pawing Around

(Click for a larger view. For more of Matt Forcum’s comics, check out Robot Beach.)

If you lock down your mobile devices, chances are it’s because you don’t want your kids to have free access to them. Now, not only might your kids be a concern, but animals are becoming adept at controlling tablets and smartphones. Perhaps it’s time we take this opportunity to figure out how to train our four-legged – or even gilled – friends using these devices. Read more »


Mark Chrisman on How Swedish Medical Center is Using Mobile

Interview with senior learning technology consultant Mark Chrisman

I recently sat down to talk tech with Mark Chrisman, senior learning technology consultant of Swedish Medical Center. The open space in which we sat was full of activity and energy, much like the learning and training happening at Swedish.

Mark and I discuss how Swedish Medical Center is implementing various methods to improve engagement and accessibility for employees, including clinical staff. By leveraging QR codes in the classroom and as part of eLearning, learners can use mobile devices to supplement and extend their training.

Mark also tells us how Swedish has been jumping on social media sites to enhance collaboration and allow users to generate content.

I worked with Mark at T-Mobile and he always advocated using modern social approaches. Mark goes beyond bringing ideas to the table – he implements them. Mark does not think in terms of limitations.

Follow Mark on Twitter @badsquare.

Please make sure to check out my interview with Swedish’s Judy Hansen.


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Training 2012 Conference & Expo
February 10, 2012
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