Mobiles in Museums
Float’s sister company, The Iona Group, has a long history of creating award winning museum exhibits and media. In those projects, content they’ve created has been produced to educate and [...]
The mLearning Bullet Train
When those of us at Float are interacting with colleagues or clients and talking about the impact of mobile learning we often comment that the change from eLearning to mLearning [...]
Rock Show Recap
On January 21st, Bradley University hosted a “Late Night BU” event in the new Markin Recreation Center on campus. We wrote a bit on this at the time, you can [...]
So Many Apps, So Little Time.

The number of iOS applications now excedes 300,000 and iPad-specific apps are up over 60,000. How many Twitter clients, Flashlights, Soundboards and Connection Speed Tests do you need? Before embarking [...]
iPhone on Verizon Arrives… So Now What?
It’s been a week since the much anticipated release of the vaunted iPhone on Verizon. Sales have been slow according to the press. Not bad, mind you, but it seems [...]
Fragmentation and NFC in Your Pedagogy – Don’t Worry, It’s Not Painful.
About ten months ago, I wrote a post here on the Float blog called, “Ubiquitous? Context? Wha?” that took a look at some words that were being bandied about in [...]
Taking mLearning to the Gridiron?
In the lead up to the Super Bowl, I saw this interview discussing the possibility of NFL teams considering replacing their traditional playbooks with iPads or other tablets. As soon [...]
IICLE Mobile Learning Strategy for Video
One of the ways IICLE provides continuing education to attorneys in Illinois is via video seminars using the Web. IICLE needed a strategy for delivering their content to customers’ smartphones.
What Does The Adobe Digital Publishing Suite Mean for Mobile Learning?
If you paid any attention to what Adobe unveiled at MAX in October of 2010, it was hard to miss the Martha Stewart appearance and the big announcement of the [...]
Alternative Reality Games (ARGs) as Mobile Learning

This month’s issue of the Float Newsletter focuses on a type of game that is well suited for mobile learning, the Alternative Reality Game.





